Education

Sunderby Folkhögskola

Indie Game Developer, Powered by FutureGames
2019-2021

Sweden

• Intensive,team project‑driven program team covering Unity, Unreal, 2D and 3D art, level design, game design, scripting (C#, Blueprints).

• Created several card games, with custom card art and a board game from cardboard.

• Participated in several game jams, including Ludum Dare 47, a jam by Fatshark and jam organized by Eurbanities.

• Over the course of 4 weeks and one gamejam, created art for a 2.5D project in Unity called Tokyo Oni, inspired by The Last Night

• Created a 3D wildlife ecosystem sim in Unreal with blueprints.

• Lead a team of 16 over 8 weeks, project called Robbery inspired by Hitman and Payday, coordinated work between teams and integrated assets and systems.

website

High School of Multimedia and Marketing, EDUSO

Art, Graphic Design and Animation
2012-2016

Czech Republic

• A wide range education involving physical and digital mediums, art history, photography, film, design and animation.

• Studied art periods, styles and basic principles or design, photography, paper and clay animation, digital 2d and 3d animation

• Created still lifes with both pencil and color, freeform illustration based on themes, arts and crafts, sculptures, dynamic photos and designs for advertising and more, some of which were displayed at school and at an art exhibit representing the school.

• Created a highly detailed vector portrait of Timothy Hutton and vectorized key art of Sora from Kingdom Hearts 2.

• Created a 30 page hand drawn comic inspited by Japanese Manga, utilizing Adobe InDesign.

website